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30 Art Reviews

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Review Request Club

Ahh, class doodles. I love doing them...but yours are far more detailed :P

It's definitely random, but I like the amount of variety you did put in there. You could have gone a more cohesive route and drawn things related to eachother, but it's nice how you have all these oddities on a page, like the train and the cat and the eyeball...thing xD. And despite the fact it's just doodling, you do have a lot of detail in there as well, which is pretty cool. Some of the things you drew freehand are things I'd be interested to see developed and maybe made into drawings of their own, because you've got a whole group of pretty whimsical ideas, and the fact this is all done on a biro shows the amount of potential you really have, so really nice work yet again.

If you go back to this, I think adding more colour to it would be an improvement. And 'cause of the craziness of it, you really could go all out on the vibrancy with the colours and really make it psychadelic. But for a single-colour classroom doodle, this is really nicely done. Keep it up, as always.

-Review Request Club

MonoFlauta responds:

oks thanks great review :P

Review Request Club

I think for the sake of the people who either haven't played Pokemon or simply don't remember what Sandshrew looks like, an image of Sandshrew itself next to this really wouldn't have hurt, just for the sake of referencing. Because to be honest, if you hadn't mentioned this was based off Sandshrew, I would have probably never guessed.
Though in saying that, you picked a pretty hard Pokemon to try and imitate in a kind of human form. I think even if you'd picked Sandslash instead of Sandshrew you'd have had a much easier task.
I see where you were going with the squared-up jacket, but I think one problem is that it doesn't turn a plain beige near the front, like a Sandshrew's body does. And while the headphones do kind of emulate the ears, you'd have probably found an easier route in giving him those hoodies you get with pointy ears attached to them? But that's just me being a little pedantic, as per the usual.

Drawingwise, this is really nicely done. The shading's all in the right place, you've got some really nice tiny details under the eyes and the jacket itself is probably a highlight in terms of detail. They're a little on the skinny side, but it pretty much works for the style, so that's alright. All in all, it's a nicely drawn picture, and it's obvious you put a fair bit of work into this, which is always cool to see. Though if I'm perfectly honest, if I had to guess what your inspiration was for this not knowing it was Pokemon, I like what seems to be a fair few other people below thought of Gorillaz before they thought of Pokemon, so you might want to think of ways in which to make it lean a little more in the ways you were aiming for.

-Review Request Club

Aigis responds:

My inspiration was Pokemon only as far as this was supposed to be a human version of a Pokemon.

I'd be lying if I said that I wasn't influenced by Jamie Hewlett's amazing artwork.

Review Request Club

Points of pedanticism, to get them out of the way; this is 90 degrees out of how a taijitsu is normally arranged; generally you have the sides going from left-to-right, not up-and-down as it is here...if that makes sense.
You hand-drew the circle, and it kind of shows. The inner curves look fine, but the outline, especially on the right hand side where there's a kind of bump, sticks out a fair bit.
Finally, I notice the pattern on the yang side is replicated in the smaller circle, but in the smaller, traditionally black circle, you've kind of foregone the yin pattern in favour of black spirals, which was a little odd, yet not overly so.

All that stuff aside...I like it! I kinda found that if you looked at it for long enough it started to feel close to an optical illusion...but maybe that's just me xD. I like the patterns you had for both sides, but I think you could have gone even MORE overboard than you did, here.
This symbol is so widely recognised that you have almost too MUCH creative license on what you can do with it, in regards to colour, size, shape, pattern...as long as you have that basic idea of the two forces, it'll still work. This is good as is...but if you ever felt like coming back to this idea, know you have a lot more room to play around than you think with this ;D And for a hand-drawing, the circles and curves are pretty accurate, so nicely done on that point, I think they're the hardest thing to get right, especially freehand.

As always, keep it up. Always nice to have interesting things to review.

-Review Request Club

MonoFlauta responds:

"Points of pedanticism, to get them out of the way; this is 90 degrees out of how a taijitsu is normally arranged; generally you have the sides going from left-to-right, not up-and-down as it is here...if that makes sense."

Is ne opposite of ying-yang... thats why is like thit.

"You hand-drew the circle, and it kind of shows. The inner curves look fine, but the outline, especially on the right hand side where there's a kind of bump, sticks out a fair bit."

Yes its not easy to draw circles :p

Oks and then you say anotehrs things that otherones said :p

Thanks for reviewing!

Review Request Club

I'm torn between writing a pretentious shpiel about how this is /obviously/ symbolic of a brutally corporatist patriarchal society doomed to superficiality and other misanthropic things in general....and actually giving some constructive criticism. Sad day for you, 'tis the latter :P

Though I'm giving some creative license for this, you probably know that T-Rex arms aren't even nearly that long. Though that being said, the left arm and the right look really different lengths from one another. The one on the right looks like the kind of thing you'd see on a T-Rex with a power suit whipping a skinless chicken...^^
But the one on the left looks a lot more humanoid and stick-like.
While I'm on a roll for nitpickyness...the tail is kinda weird xD Historically, they thought T-Rex's had their tails behind them for balance's sake, and artistically...it looks kind of odd draped between its legs. If it was going around the OUTSIDE of the right leg, I think it would look a lot less awkward, and might also help the leg look less detached from the body.
I really like the detailing on the Boss, but if you cover him up so you're left with the whip and the pink worker, it's somewhat lacking in definition, though I guess it works as a sort of contrast between the two; the tailoring of the suit, the flabbiness of the dude he's whipping...but that's probably too much contemplation :P I do like it, though. Nice to see you can do the comical as well as the macabre in art.

-Review Request Club

Celx-Requin responds:

Hello,

I can see why people would see symbolism in this, although it wasn't really made as such.

Basically this is a depiction of my crazy "rasta" boss, his name was Tye...
God I hate him.

Most of my art is comedy, I should probably put more of that stuff up lest I look like a scary internet person *cough* regret * cough*

Thanks,
- Celx

Review Request Club

I can't decide whether I like the full-size picture more than I like the default zoom size of the picture or not. Because the full size is HUGE, I had to scroll every which way to see it because my tiny screen couldn't cope with the size, so it was hard to see it as a whole idea in full size...whereas with the smaller size, you could see the wide general concept, and the large areas of black were not nearly as noticeable. In the full size, you could see the different lines of colour more clearly, but in the smaller size they seem to just blend a little better together; as if the full-size picture shows you almost too much of it, with not enough definition and sharpness of image to full justify it.

That ramble aside, I do think it's an interesting idea. What you've done with the source picture has led you into this kind of quasi-dimensional art; the thinner lines do feel more in the foreground than the black spaces, and I think with a little more time you could have exaggerated this even more, if that's the direction you were going for. I'm very very torn between saying "Zoom in more, get more defined detail" and "zoom out more, let us see how this develops further out", because both ideas open the door to a lot of possible ways to extend this. But as it is, I think it's a very solid effort and definitely does what the titles suggests. Gives you a whole buncha artistically crazy lines. But maybe lessen the screen size next time on the full size? Just for the sake of your viewers with tiny monitors =P

-Review Request Club

HeavyTank responds:

I see your point, what you can do it zoom out when you're zoomed in (lol irony).
Thanks a lot for the time you took to write this, I'll take it into consideration :D

Review Request Club

I'm gonna start with the bad, and come out with the good.
The ground being green was unsettling. Given how the background is all flame and how he's got all these awesome spirals of fire around him, it as a floor colour just didn't really go. If you just desaturated it a little and made it greyer, it could have given the illusion of rock or something; just something a little harder and darker, to go with what is a very powerful rest-of-picture.

Where are the feet? His legs kinda look like they end at a sort of stump; I'm guessing you wanted the feet to be forward-facing, but there's just no tangible indication that they're there at all, so maybe having the shoes at more of an angle just so they're more obvious would have been a good idea.

That aside...the crasher itself seems well drawn (feet aside), but it's the flame detailing that really leaps out at you. The way it spirals around his arms make you feel like he's the one in control of it, and the way the entire background is aflame makes you think that he's the cause of whatever destruction he stands in front of (on that point, would have been nice to have a little more background detail; give some indication of what exactly is on fire. But that's just a little thing)

The way it kind of dissapates so there's flames coming out of each finger is also really nicely done, and the little shadings there are add a nice dimension to the piece; the character stands out, he looks dangerous and aggressive, I think you tick every box in the drawing aspect there and there's definitely a lot of potential here. Keep it up.

-Review Request Club

Icandraw responds:

thanks ^^

Review Request Club

You're definitely right in saying the full size is needed, because you can appreciate the picture so much more and the detail/work that's gone into it. Didn't notice the fire-eater and the guy with the flaming pole in the background until I did, and it was nice to see that instead of just doing a generic "Background people" type of thing you still added in those little details. That and wally and what appears to be a smoking monkey. nice touches, there.

The colour also really lends credence to the title; you've got the really earthy clothes and people in the front, as well as the crazy.odd posters...the way the sun's rays almost appear to go green across the background was a really nice effect, and all of it together really shows that you really can make something happy and vibrant, but still keeping it in a realistic realm...with a psychadelic twist.

Now for the evil-bad criticisms. While some of the people in the foreground are drawn pretty well, parts of some really kinda let you down. The pattern of the camo trousers of the guy in the middle looks really, really far too 2-dimensional; it needs some creases or shading so it doesn't just look like you slapped the pattern on at the last second. The trousers of the guy with the arm tat make his hips look really huge and/or his legs look really tiny. The facial proportions of the drunkard on the left just look...off, and in general the arms are kinda...more thin and bendy than they probably should be. Finally, their clothes are far too clean for a rave. muddy them up a little bit and you'll be good.

All in all though, this is a really nice picture. The depth and detail of the background and some of the foreground people are really well done.

-Review Request Club

Weenog responds:

Heheh, thanks... but there's no smoking monkey though, probably a person. XD
as for the evil criticism, most of it's totaly well deserved, i geuss i could always pick it up and work on it some more to fix out all those irregularities. but for now it's time for me to move on to other projects..(like my first animation short coming soon ^^)

Review Request Club

I think like most have said, the detailing in this really is the strongest point. Especially when you look at the bigger picture and you see the meticulousness of the stitching and the shading on the panels...I wished there was a little more shading, but seeing that you've said you've done more work on it, I'm guessing there'll be even more detail and realism to come as and when your professor hands it back. Especially I think there needed to have been more shading around the lining of the foot-hole itself, as it does get a little two-dimensional-looking, there.

Like I said, there's parts that I feel like commenting on, such as a lack of shading at the top, maybe the need for a little more detail at the sole of the shoe, a bit more emphasis on the dimension, but I keep remembering that this is something of a past incarnation of something that has since been improved, so I look at all these things and imagine you having already fixed them? if that makes sense, ahaha xD. But even as it stands, you can really see the sheer amount of work and effort that's gone into this, and the amount of detail present already for something that has been worked on even more so since is definitely a strong point. As it stands, I think there is room for improvement, but knowing it's already been improved, I'd just say be sure to post the finished product up on NG once you get it handed back to you! Keep it up.

-Review Request Club

Fro responds:

Thanks, I think you'll see the improved one shows what you are talking about. :)

Review Request Club

Going from left to right; the face.

Like some of the other reviewers, I knew I was gonna be seeing the shoopdawoop face after seeing the title. But you did just about manage to put a little spin on it. However, when you look at the pretty ethereal nature of the laser, having the face itself have all these sharp, unshaded lines is a little odd. Especially when not only the laser, but the eyes are blurred, so it's just the lips/teeth/tongue that has these sharp lines.

I'm not sure whether this is what everyone else is referring to, but I did notice that the particles don't seem to wrap around the laser itself. Follow the white particle stream, and you'll see it looks like it goes in front of the laser, and then behind it, like a spiral. The blue particles, on the other hand, ALWAYS look like they're in front, which is just generally a little off, because you should either have both streams spiralling or have both streams just going straight out...not a mix of the two.

All that being said, I liked the laser itself. The colours are good, there's a few subtle shadings in there to not make it just look like a big blue line, those and the particles together do make it look pretty realistic..or as much as a shoopdawoop laser can xD. I think in general it is pretty good, it's just the slight discrepancy with the blue particles and the few little problems with the face that brought this down a little. That besides, it's a nice bit of fan art.

-Review Request Club

Flash-Gamers responds:

Thanks for the review!

Yeah I have a edited version with fixes, but just been to lazy to upload it...sorry

Review Request Club

First things I notice is that the ETH3R signature is getting a lot more inconspicuous; it's still prominent enough to be noticeable, and so it should, being a kind of 'tag', but it's no longer part of the focal point of the piece, and so it feels like it is more about the art, with the signature taking a far more secondary role. Though as some other people have said, you could probably stand it being perhaps even more subtle, just so it doesn't look so much like it was just rubber-stamped in right at the end.

It's great that the 'full size' image is also bigger, but still keeps the smoothness and detail; I remember last time having some quarrel with one of your arts losing the definition when I looked at the fuller picture, and it's nice to see the same thing hasn't been repeated. Though reading some of the other comments and realising you are kind of aiming towards a wallpaper-type style, I'd say the full size could do with being even bigger, just to more fully emulate the kind of size you tend to get with desktop wallpapers.

Again you see the kind of things I'm sort of guessing are your speciality; a focal point in a burst of light, mainly being white + several shades of a more vibrant colour, mixing between the straight lines and the more freehand-esque curves. You do those well, and I think you probably know that as well. You also create a really good sense of dimension between the light and the streams coming out of it, and the shading of the purple straight lines coming out of the light burst changing into darker shades also helps this out a lot. The way the more curved lines also fade out is good, but gets a little confusing when I see it fades out when really close to the light as well, which kind of makes them feel a little less incorporated into the piece just because the light-burst isn't affecting them in the same way.

And the paint splatters, I'm kind of in two minds about. Because they add another bit of variety, another nice bit of juxtaposition between the lines and the colours, but they simply don't feel as dimensional as the rest of the piece; it does feel like you've simply added it as a final layer on photoshop and put them right on top along with the signature, so I'm not sure whether it works or not. That being said, it does make the background itself feel a lot less blank, and so is probably something of a good addition, in all.

All in all though, it's obvious you're improving. Just keep it up.

-Review Request Club

Flash-Gamers responds:

Wow you got my intentions down, your a good observer....far better than I could imagine....don't think the world is ready for this, guess I'm gonna have to eliminate you....jk

Anyways yeah you payed attention, and responded with great detail, so kudos for that sir!

Yeah I added in the splatters at the last minute to fill up the blank spots...what do you suggest I should do with the sig?

I'll take note of that (make pic's larger, for wallpapers)

Thanks for the review!

Not much to say...I like writing music, hoping to improve a lot on that front. I like reviewing things, as I'm far too opinionated not to. I'm amazingly awkward as a person. But all in all, I mean well. (:

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